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Borderlands the pre sequel red text
Borderlands the pre sequel red text




borderlands the pre sequel red text

borderlands the pre sequel red text

It's a big, silly idea, but really I think - boringly, perhaps - that I'd rather have had the ability to play any of the characters from all the games.Īnyway, there are two complaints I see aired regularly when it comes to Borderlands.

#BORDERLANDS THE PRE SEQUEL RED TEXT SERIES#

This is probably a signifier of how the series needs a complete reboot or overhaul, too, because Claptrap's special ability - all the characters get one, and there are new ones for all here, too - is a random cocktail of abilities from all the other games, as well as a lot of odd stuff that occurs dependent on the situation. The game asks you if you are serious about your selection when you choose to play him at the start. I probably could attempt to explain the plot in some handy way, but that would be spoiling things, and it seems entirely more useful to explain that the game introduces three new vault hunters and - for some reason - comedy robot Claptrap as a playable character. Handsome Jack - the baddy in B'lands 2 - is a main character here, and we get to learn much of his story.

borderlands the pre sequel red text

That said, I feel like The Pre-Sequel is the weakest of the games so far, with the formula being squeezed for every last drop of its potential, and the entire thing being relocated to the moon for reasons unclear. The Borderlands games are co-optacularly popular, with The Pre-Sequel having already shot to the top of the space charts. It's pretty much what happens when you try and tick all the boxes, and it tastes a little like loot-driven dungeon crawlers crashing headlong into traditional FPS games, and the entire mess catching fire in a wrecked candy store.Īnd catch fire it did. The experiment went like this: they created a system for basically infinite variations of guns, bolted that into a quest-driven, "wide corridor" FPS structure, then threw in a cartoony art style, added some salted and pickled jokes, then mashed the whole thing up with a four-player co-op "drop in/drop-out" functionality. What's that, Steve? You've never played a Borderlands game? Wow.īorderlands, Borderlands 2, and the many DLCs, are all part of Gearbox's most successful experiment with the FPS. Surely everyone in the world has had a taste of Borderlands at this point, and have made their minds up about it? This is very much more of that same formula, with zaniness turned up to. It's a little tricky to avoid feeling that a review of The Pre-Sequel (!) is superfluous.






Borderlands the pre sequel red text